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Dungeons & Dragons Xanathar's Guide To Everything
Continuing our series of reviews for Xanathar's Guide to Everything, I cover the new spells introduced in the supplement. Dungeon Master's Tools is the second chapter. It includes articles on a diverse array of subjects like falling, sleeping, adamantine weapons, encounter building or magical items. The most extensive are by far the ones relating to random encounters, traps, and downtime. The first includes countless tables referencing what an adventuring party can encounter in a variety of locales. The Traps sub-chapter is a substantially more elaborate approach on the subject than the one from the Dungeon Master's Guide It includes not only sample simple and complex traps, but also design notes towards creating your own. Downtime on the other hand expands on what can happen in-between adventures. The characters may have rivals working on the background, or purchase magic items which themselves might cause further complications. Those carousing will find two dozen more options and complications, as will those who wish to gamble, craft items, and many more.
The tool section was a great addition. Explaining more clearly what can be done with them as the PHB was majorly Glad to see many of the touch ups they did for the Subclasses, some really needed a polish. But was disappointed to see so many re-prints from Sword Coast Adventurer's Guide. Why were they included? Takes away from the value of that book.
What you get: Your USD 49,95 or equivalent will buy you Xanathar's Guide To Everything, a 192-page full-colour hardcover sourcebook for the Dungeons and Dragons game line As Publisher's Weekly reported in December 2017, two weeks after its release the book skyrocketed to the first place of non-fiction books sold overall, no matter their origin or content. For a printed tabletop roleplaying product nowadays, this is a jaw-gaping achievement.
With Xanathar's Guide to Everything , players and DMs both find themselves presented with hundreds of new character options and updated mechanic options. With Mordenkainen's Tome of Foes , a history of the multiverse is combined with piles of new racial features and monster stat blogs. Together, they merge into an epic melting pot which creates a whole new sense of the multiverse.
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